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AI-Generated Chinese Micro-Dramas Surge Into Overseas Markets

VideoPatryk Raba
AI-Generated Chinese Micro-Dramas Surge Into Overseas Markets
Fot. Chris F, Pexels (Pexels License)

More than 95 percent of new Chinese micro-dramas released in the first quarter of 2026 were made using artificial intelligence, and their overseas exports are projected to reach as much as $9 billion this year, nearly double the previous year.

Contents
  1. From Camera to Generator
  2. Exports Become the New Growth Engine
  3. Partnering With Neighbors
  4. State Support and the Cost of Speed

China's micro-drama industry, short serialized productions made for phones, has undergone an AI-driven transformation within little more than a year. What was once a factory of cheap but still human-made video fiction has turned into a production line where machines generate scripts, visuals and dubbing, and a finished episode now takes a fraction of the time and cost it once did.

From Camera to Generator

Just two years ago, micro-dramas, short melodramatic stories published in episodes lasting only a few dozen seconds, were shot the traditional way: with a crew, actors and a set. Today, a growing share of that production is being handed to video-generation models. Chinese studios use tools such as Seedance 2.0, where generating a second of footage costs just a few yuan, cutting overall production budgets by up to five times compared with a classic shoot.

The scale of the shift shows up in market-share figures. As recently as January 2025, AI-generated titles made up about 7 percent of China's top 100 micro-drama chart. A year later, in January 2026, their share had risen to 38 percent. In February this year, a new title appeared on average every 90 seconds.

Exports Become the New Growth Engine

China's domestic micro-drama market, worth more than 120 billion yuan this year, or about $16.5 billion, has for the first time overtaken revenue from China's cinema box office. But it is exports where AI-driven production is growing fastest. Platforms such as ReelShort, DramaBox, GoodShort and My Drama have built large user bases in the United States and Southeast Asia, selling Western audiences stories in the format familiar from Chinese short-video apps.

Overseas micro-drama revenue in the first eight months of 2025 reached $1.525 billion, a 195 percent increase year over year. ReelShort alone generated about $400 million in revenue in 2024, though the company is still not profitable. Analysts estimate the entire overseas micro-drama market could reach $6 to $9 billion in 2026, up from $3.6-4 billion the year before.

Partnering With Neighbors

The expansion is not limited to selling finished apps to Western viewers. Chinese companies are also building local production partnerships in the region. One example is the agreement between Nanjing-based FZ Entertainment and the Vietnam Digital Entertainment Industry Group, signed under the China-Vietnam Artificial Intelligence Application Cooperation Center, the first AI cooperation platform jointly established by the two countries. FZ Entertainment is making available its own Ju Xiaobai platform, which covers the full production process from script to AI-generated dubbing, and can produce about 100 drama episodes a week or a fifteen-second ad in five minutes.

Our goal is to integrate technology, content and operations - Jiang Linfeng, CEO of FZ Entertainment
Every key role can now be handled by a single person, which has significantly cut costs - Ngoc Quynh Vu, Vietnam Digital Entertainment Industry Group

State Support and the Cost of Speed

The industry's growth is backed by local authorities. Chongqing runs a production park visited by more than 300 crews a year, and authorities in Linping, Zhejiang province, have earmarked more than 100 million yuan to support content creators. Government subsidies for a single production can reach 2 million yuan, and projects worth more than 1 million yuan require provincial-level approval. The national regulator, the NRTA, has removed more than 25,000 episodes from platforms for content violations.

The acceleration comes at a cost, however, for people previously employed in traditional production. An industry that until recently employed actors, directors and film crews en masse to shoot cheap but still human-made productions is now shifting part of that work to generative models, and the drop in work for traditional crews is stirring unease among creators.

For the Polish market, this trend matters indirectly but tangibly. Platforms such as ReelShort and DramaBox operate globally, including in Europe, and the technologies behind Chinese video production, cheap models that generate images and dubbing in multiple languages, could also reach local advertising and marketing content creators, lowering the barrier to mass-scale video production.

China's AI-generated video industry shows how quickly a business model built on cheap, mass-produced content can collide with the realities of an oversupplied market. More than 90 percent of domestic titles in China are losing money despite an audience numbering in the hundreds of millions, suggesting that the industry's next test will not be production speed but the ability to actually make money from such AI-generated content abroad.

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